Commander Masters (cmm) | ||
#389 ⸱ Common ⸱ Portuguese |
Variations— Parts— | Manto AssombradoA criatura equipada tem vigilância, atropelar e ímpeto. Equipar (: Anexe este equipamento à criatura alvo que você controla. Equipe somente como um feitiço.)
LegalitiesLegal Duel Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsIf a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Haunted Cloak to allow two new creatures to attack in the same turn.
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