Commander Masters (cmm) | ||
#578 ⸱ Rare ⸱ Portuguese |
![]() Variations : 1Parts— | Experimento Kraj4 / 6 Experimento Kraj tem todas as habilidades ativadas de cada outra criatura com um marcador +1/+1 nela.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsActivated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
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