Tenth Edition (10e)

#248 ⸱ Rare ⸱ Japanese
歪んだ世界

Variations

Parts

歪んだ世界

ソーサリー
各プレイヤーは自分がオーナーであるすべてのパーマネントを自分のライブラリーに加えて切り直し、自分のライブラリーの一番上からその総数に等しい枚数のカードを公開する。 各プレイヤーは、これにより公開されたすべてのアーティファクト・カードとクリーチャー・カードと土地カードを場に出し、その後、これにより公開されたすべてのエンチャント・カードを場に出し、その後、これにより公開されたカードのうち場に出なかったすべてのカードを自分のライブラリーの一番下に望む順番で置く。

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2006-10-15

Anything that triggers during the resolution of this will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)

 

2009-10-01

4) Each player puts all artifact, land, and creature cards revealed this way onto the battlefield. All of these cards enter at the same time.

 

2009-10-01

Tokens are permanents but not cards. They'll count toward the number of permanents shuffled into your library, so you'll get a card back for each token you owned. But the tokens themselves should be ignored while you're revealing *cards* from your library. In practice, you shouldn't actually shuffle them into your library since they'll cease to exist as soon as Warp World finishes resolving. Note that a token's owner is the player under who created it.

 

2009-10-01

2) Each player shuffles those permanents into their library.

 

2009-10-01

5) Each player puts all enchantment cards revealed this way onto the battlefield. An Aura put onto the battlefield this way can enchant an artifact, land, or creature that was already put onto the battlefield, but can't enchant an enchantment that's being put onto the battlefield at the same time as it. If multiple players have Auras to put onto the battlefield, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all enchantments (both Auras and non-Auras) enter at the same time.

 

2009-10-01

3) Each player reveals cards from the top of their library equal to the number that player counted.

 

2009-10-01

6) Each player puts all of their other revealed cards (instants, sorceries, planeswalkers, and Auras that can't enchant anything) on the bottom of their library in any order.

 

2009-10-01

1) Each player counts the number of permanents they own.

 

2009-10-01

Taking it slowly, here's what happens when Warp World resolves:

 

2019-05-03

If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it's a player's commander in the Commander variant), it's still counted to determine how many cards to reveal.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Magic 2010
Ravnica: City of Guilds