Assassin's Creed (acr)

#25 ⸱ Mythic ⸱ English
Ezio Auditore da Firenze

Variations : 4

Parts

Ezio Auditore da Firenze

Legendary Creature — Human Assassin
3 / 2
Menace
Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Legacy
Modern
Oathbreaker
Vintage
Restricted
Duel

Rulings

2024-07-05

Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

 

2024-07-05

When Ezio’s triggered ability resolves, it checks to see if that player has 10 or less life at that time. If they do, you may pay . A second “reflexive” ability triggers when you pay this cost. Each player may respond to that triggered ability as normal, but it doesn’t matter what happens to the damaged player’s life total at that point; when that reflexive triggered ability resolves, that player will lose the game no matter what their life total is.

 

Market Pricing

 NormalFoil
Low$3.89
Median$6.62
High$49.68
Market$6.48
Direct Low$6.70
Buy at TCGPlayer

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