Assassin's Creed (acr)

#289 ⸱ Common ⸱ French
Fendeuse de crânes

Variations

Parts

Fendeuse de crânes

Artefact — équipement
Quand la Fendeuse de crânes arrive sur le champ de bataille, créez un jeton de créature 1/1 noire Assassin avec la menace, puis attachez-lui la Fendeuse de crânes.
La créature équipée gagne +1/+0.
Équipement ( : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)

 

Votre solution personnelle à tous les problèmes.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Vintage

Rulings

2024-07-05

The Assassin token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Assassin's power and toughness may change this.

 

2024-07-05

No player may take any actions between the time you create the Assassin token and the time Headsplitter becomes attached to it.

 

2024-07-05

If the triggered ability causes two Assassins to be created (due to an effect such as that of Doubling Season), Headsplitter becomes attached to one of them.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings