Aether Revolt (aer)

#113 ⸱ Common ⸱ Simplified Chinese
铸生骑兵

Variations

Parts

铸生骑兵

生物~妖精/战士
4 / 4
践踏
反抗~如果本回合中曾有由你操控的永久物离开战场,则铸生骑兵进战场时上面有两个+1/+1指示物。

 

「我不求你驯从。我只求你展现自我。」 ~皮默乱匠李什克

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2017-02-09

Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

 

2017-02-09

Tokens that leave the battlefield will satisfy a revolt ability.

 

2017-02-09

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

 

2017-02-09

Energy counters aren't permanents. Paying won't satisfy a revolt ability.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings