Forgotten Realms Commander (afc) | ||
#156 ⸱ Rare ⸱ German |
![]() Variations— Parts— | Dekret der WildheitLege vier +1/+1-Marken auf jede Kreatur, die du kontrollierst. Umwandlung Wenn du das Dekret der Wildheit umwandelst, kannst du vier +1/+1-Marken auf eine Kreatur deiner Wahl legen.
LegalitiesLegal Duel Penny Predh Legacy Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsYou can cycle this card even if there are no legal targets for the triggered ability.
The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
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