Adventures in the Forgotten Realms (afr)

#131 ⸱ Uncommon ⸱ Simplified Chinese
职业:野蛮人

Variations

Parts

职业:野蛮人

结界 ~职业
(获得下一等级便能新增相应异能;只能于法术时机如此作。)
如果你将掷一颗或数颗骰子,改为掷原数量加一颗骰子并忽略最小点数。
:等级2
//Level_2//
每当你掷一颗或数颗骰子时,直到回合结束,目标由你操控的生物得+2/+0且获得威慑异能。
:等级3
//Level_3//
由你操控的生物具有敏捷异能。

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-07-23

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

 

2021-07-23

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

 

2021-07-23

Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.

 

2021-07-23

Gaining a level won't remove abilities that a Class had at a previous level.

 

2021-07-23

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

 

2021-07-23

Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

 

2021-07-23

You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings