Manaplasma

Variations

Parts

Manaplasma

Creatura — Melma
1 / 1
Ogniqualvolta giochi una magia, il Manaplasma prende +X/+X fino alla fine del turno, dove X è il costo di mana convertito di quella magia.

 

Urak si bloccò quando lo udì. Fu il suo primo errore. Si girò e lanciò una magia sigillante. Fu il suo ultimo errore.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2008-10-01

Mana value takes into account only the mana symbols printed in the upper right corner of the card. Manaplasm doesn't care about additional costs, alternative costs, cost-reduction effects, or what you actually paid to cast the spell.

 

2008-10-01

While a spell with in its cost is on the stack, its mana value takes the chosen value of X into account. For example, if you cast Blaze (a spell with the mana cost ) and choose a value of 5 for that X, then your Manaplasm will get +6/+6 until end of turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings