Apocalypse (apc) | ||
| #3 ⸱ Common ⸱ Italian | ||
![]() Variations— Parts— | Pretoriani della Coalizione2 / 4 Se un avversario gioca una magia o un'abilità che potrebbe avere come bersaglio un portabandiera in gioco, quel giocatore sceglie almeno un Portabandiera come bersaglio.
LegalitiesLegal Duel Predh Legacy Pauper Vintage Commander Premodern Oathbreaker Paupercommander Not Legal Brawl Penny Future Modern Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Standardbrawl RulingsAny player’s Flagbearer may be targeted. For example, if each player controls a Coalition Honor Guard, Seal of Strength’s ability may target any of them.
If a spell or ability’s targets are changed, or if a copy of a spell or ability is put onto the stack and has new targets chosen, it doesn’t have to target a Flagbearer.
Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. Triggered abilities (written with “when,” “whenever,” or “at”) don’t have to target a Flagbearer.
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