Wild Defiance

Variations

Parts

Wild Defiance

Enchantment
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

 

"When civilization reaches out its greedy hand, take it off at the wrist." —Garruk Wildspeaker

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2012-05-01

Wild Defiance’s ability will resolve before that instant or sorcery spell.

 

2012-05-01

If an instant or sorcery spell targets the same creature you control more than once, Wild Defiance will trigger only once.

 

Market Pricing

 NormalFoil
Low$0.50
Median$0.94
High$8.00
Market$0.85
Direct Low
Buy at TCGPlayer

Other Printings