Battle for Zendikar (bfz) | ||
#154 ⸱ Uncommon ⸱ Traditional Chinese |
![]() Variations— Parts— | 旋雷旋雷對任意數量的目標生物和/或玩家造成共X點傷害,你可以任意分配。
LegalitiesLegal Duel Predh Legacy Modern Pauper Pioneer Vintage Commander Premodern Oathbreaker Paupercommander Not Legal Brawl Penny Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl RulingsIf X is 0, you can’t choose any targets.
You choose how many targets Rolling Thunder has and how the damage is divided as you cast the spell. Each target must receive at least 1 damage.
If some, but not all, of the targets become illegal by the time Rolling Thunder tries to resolve, the original division of damage still applies, but no damage is dealt to illegal targets. If all the targets are illegal, the spell won’t resolve.
If Rolling Thunder is copied, the copy will retain the original damage divsion. The spell or ability will likely allow you to choose new targets, but you can’t change the way damage is divided.
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