Bloomburrow Commander (blc)

#22 ⸱ Rare ⸱ German
Alchemistentalent

Variations

Parts

Alchemistentalent

Verzauberung — Klasse
(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.)
Wenn das Alchemistentalent ins Spiel kommt, erzeuge zwei getappte Schatz-Spielsteine.
: Stufe 2
//Level_2//
Schätze, die du kontrollierst, haben „, opfere dieses Artefakt: Erzeuge zwei Mana genau einer beliebigen Farbe."
: Stufe 3
//Level_3//
Immer wenn du einen Zauberspruch wirkst und falls Mana von einem Schatz ausgegeben wurde, um ihn zu wirken, fügt diese Klasse jedem Gegner Schadenspunkte in Höhe des Manabetrags jenes Zauberspruchs zu.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2024-07-26

Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

 

2024-07-26

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

 

2024-07-26

There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

 

2024-07-26

Gaining a level won't remove abilities that a Class had at a previous level.

 

2024-07-26

If a spell has in its mana cost, use the value chosen for X to determine that spell's mana value.

 

2024-07-26

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

 

2024-07-26

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Bloomburrow Commander