Bloomburrow Commander (blc) | ||
#224 ⸱ Mythic ⸱ Japanese |
![]() Variations— Parts— | 全てを喰らうグロサーマ10 / 8 これでないすべてのクリーチャーは「このクリーチャーが攻撃するたび、『これは全てを喰らうグロサーマと格闘を行う。』を選んでもよい。」を持つ。 これが戦場を離れたとき、各プレイヤーはそれぞれ、これがそのプレイヤーがコントロールしていた発生源からこのターンに受けたダメージの合計に等しい枚数のカードを引く。
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsGrothama's last ability triggers even if it dies without being fought by attacking creatures. For example, if you use Blaze to deal 10 damage to Grothama, you draw ten cards.
The controller of the attacking creature chooses whether that creature fights Grothama.
Creatures fight Grothama before blockers are declared. Any creatures that die in the fight can't be blocked. Any attacking creatures that survive the fight will still be attacking, may be blocked as normal, and will deal damage to the player or planeswalker they're attacking if unblocked.
If multiple creatures attack, each desired fight happens individually in the order the attacking players choose. Once Grothama has been defeated, any remaining attacking creatures can't fight it.
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