Commander 2014 (c14)

#2 ⸱ Rare ⸱ French
Générale de campagne angélique

Variations

Parts

Générale de campagne angélique

Créature : ange
3 / 3
Vol
Lieutenant — Tant que vous contrôlez votre commandant, la Générale de campagne angélique gagne +2/+2 et les créatures que vous contrôlez ont la vigilance.

 

Sur le champ de bataille, sa présence peut changer une foule indocile en armée disciplinée.

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-11-07

Lieutenant abilities refer only to whether you control your commander, not any other player’s commander.

 

2014-11-07

If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.

 

2014-11-07

Lieutenant abilities apply only if your commander is on the battlefield and under your control.

 

2014-11-07

If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won’t check whether its owner controls their commander.

 

2014-11-07

If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature’s toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander Masters
Commander Masters