Commander 2015 (c15)

#146 ⸱ Mythic ⸱ English
Comet Storm

Variations

Parts

Comet Storm

Instant
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-11-08

If a spell's kicker cost was paid, the spell is "kicked."

 

2010-03-01

As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.

 

2010-03-01

The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.

 

2010-03-01

Each target you choose must be different.

 

2010-03-01

For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .

 

2024-11-08

The kicker ability doesn't let you pay a kicker cost more than once.

 

2024-11-08

If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

 

2024-11-08

If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

 

2024-11-08

If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

 

2024-11-08

To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

 

Market Pricing

 NormalFoil
Low$0.90
Median$1.10
High$20.00
Market$1.09
Direct Low
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Other Printings

 NormalFoil
Commander Legends$0.97
Commander 2020$1.05
Commander 2017$1.03
Commander Anthology$1.08
Modern Masters 2015$5.06
Commander 2011$1.01
Worldwake$6.85
Worldwake Promos$3.33
Magic Player Rewards 2010
Magic Online Promos

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