Commander 2017 (c17)

#3 ⸱ Uncommon ⸱ French
Malédiction de vitalité

Variations

Parts

Malédiction de vitalité

Enchantement : aura et malédiction
Enchanter : joueur
À chaque fois que le joueur enchanté est attaqué, vous gagnez 2 points de vie. Chaque adversaire attaquant ce joueur fait de même.

 

Une bonne santé attire bon nombre d'adeptes enthousiastes.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2017-08-25

Each Curse’s ability triggers only once, no matter how many creatures are attacking the enchanted player.

 

2017-08-25

A player is attacking another player if they control a creature that’s attacking that player. If no creatures are attacking the enchanted player as a Curse’s ability resolves (most likely because they’ve left the battlefield), only the Curse’s controller performs its actions.

 

2017-08-25

If you enchant yourself with one of these Curses, you’ll get its effects whenever another player attacks you.

 

2017-08-25

The triggered ability of these Curses won’t trigger if only a planeswalker controlled by the enchanted player is attacked.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings