真価の宗匠

Variations

Parts

真価の宗匠

クリーチャー — 天使
4 / 4
飛行
議決 ― 真価の宗匠が戦場に出たとき、あなたから始めて各プレイヤーはそれぞれ「恩寵」または「糾弾」のいずれかに投票する。「恩寵」がより多くの票を得たなら、各プレイヤーはそれぞれ、自分の墓地からすべてのクリーチャー・カードを戦場に戻す。「糾弾」がより多くの票を得た、あるいは票が同数だったなら、真価の宗匠以外のすべてのクリーチャーを破壊する。

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-05-29

Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.

 

2014-05-29

You must vote for one of the available options. You can't abstain.

 

2014-05-29

No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

 

2014-05-29

Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.

 

2014-05-29

The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Conspiracy