Commander 2021 (c21)

#153 ⸱ Rare ⸱ Traditional Chinese
血色羈絆

Variations

Parts

血色羈絆

結界
每當你獲得生命時,目標對手失去等量的生命。

 

「血量是個定數。我喝的每滴血都流自別人身上。」 ~暗夜吸血鬼法迪

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Predh
Timeless
Vintage

Rulings

2009-10-01

Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

 

2021-03-19

If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

 

2021-03-19

If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

 

2023-09-01

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

2024-04-12

In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Time Spiral Remastered
Magic 2014