Commander Legends: Battle for Baldur's Gate (clb) | ||
#809 ⸱ Rare ⸱ Italian |
![]() Variations— Parts— | Nibbio Infernale Territoriale6 / 5 Volare, rapidità All'inizio del combattimento nel tuo turno, scegli un avversario a caso che il Nibbio Infernale Territoriale non abbia attaccato durante il tuo ultimo combattimento. Il Nibbio Infernale Territoriale attacca quel giocatore in questo combattimento, se può farlo. Se non puoi scegliere un avversario in questo modo, TAPpa il Nibbio Infernale Territoriale.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf Territorial Hellkite can't attack the chosen player, it's free to attack any other player or planeswalker or to not attack. If there's a cost associated with attacking the chosen player, it's free to attack any other player or planeswalker or to not attack. But if there's a cost associated with Territorial Hellkite attacking at all, Territorial Hellkite has to attack the chosen player or not attack.
If Territorial Hellkite didn't attack during your last combat, most likely because it was tapped or you didn't control it at that time, then any opponent can be chosen at random.
Players may cast spells and activate abilities after a player is chosen at random for Territorial Hellkite but before it attacks that player.
If a player can't be attacked, that player can still be chosen at random.
Territorial Hellkite must attack the chosen player if able, not a planeswalker that player controls.
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