Commander Legends: Battle for Baldur's Gate (clb) | ||
| #317 ⸱ Uncommon ⸱ Portuguese | ||
![]() Variations— Parts— | Mastim de Ferro4 / 4 Toda vez que Mastim de Ferro atacar, role um d20 para cada jogador sendo atacado e considere somente o rolamento mais alto. 1—9 | Mastim de Ferro causa a você dano igual ao próprio poder. 10—19 | Mastim de Ferro causa ao jogador defensor dano igual ao próprio poder. 20 | Mastim de Ferro causa a cada oponente dano igual ao próprio poder.
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsOnce Iron Mastiff's triggered ability begins to resolve, no player may cast spells or activate abilities until it finishes resolving. Notably, this means that players may not take actions that would change Iron Mastiff's power after they know the result of the rolls but before players are dealt damage.
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