Memory Bank

Variations

Parts

Memory Bank

Sorcery
Draw a card.
Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Rulings

2019-11-12

If a card with bank doesn’t resolve for any reason (such as being countered, or all of its targets becoming illegal if it has any), it won’t be banked.

 

2019-11-12

Once you cast a banked card from exile, it behaves like any other spell. It may be countered, and it’ll be put onto the battlefield if it resolves as a permanent spell, or into its owner’s graveyard if it’s not a permanent spell.

 

2019-11-12

If you cast a spell you don’t own, or gain control of a spell, you didn’t cast it from your hand, so you don’t bank it.

 

2019-11-12

Banked cards begin the next games in a match in exile. They’re not outside the game.

 

Market Pricing

 NormalFoil
Low$0.20
Median$0.58
High$31.53
Market$0.30
Direct Low$0.31
Buy at TCGPlayer

Other Printings

 NormalFoil
Mystery Booster Playtest Cards 2021$0.22

Pricing data provided by TCGPlayer