Enroll in the Coalition

Variations

Parts

Enroll in the Coalition

Enchantment
You are a Flagbearer.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Rulings

2019-11-12

If a spell or ability’s targets are changed, or if a copy of a spell or ability is put onto the stack and has new targets chosen, it doesn’t have to target a Flagbearer.

 

2019-11-12

Flagbearer is a creature type, but while you control Enroll in the Coalition, you’re not a creature. You can’t be the target of spell or abilities that target creatures but not players, even if those spells or abilities affect Flagbearers specifically.

 

2019-11-12

If a player chooses targets for another player’s spell or ability, or if targets are chosen randomly, they don’t have to target a Flagbearer.

 

2019-11-12

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. Triggered abilities (written with “when,” “whenever,” or “at”) don’t have to target a Flagbearer.

 

2019-11-12

Any player’s Flagbearer may be targeted. For example, if each player controls a Coalition Honor Guard and you control Enroll in the Coalition, an opponent’s Shock could target either creature or you, but not another player.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.39
High$2.15
Market$0.21
Direct Low$0.12
Buy at TCGPlayer

Other Printings

 NormalFoil
Mystery Booster Playtest Cards 2019$0.24

Pricing data provided by TCGPlayer