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Commander 2011 (cmd)

#202 ⸱ Uncommon ⸱ English
Gwyllion Hedge-Mage

Variations

Parts : 1

Gwyllion Hedge-Mage

Creature — Hag Wizard
2 / 2
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2008-08-01

Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.

 

2008-08-01

Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.

 

2008-08-01

Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.

 

2008-08-01

Both abilities trigger at the same time. You can put them on the stack in any order.

 

Market Pricing

 NormalFoil
Low$0.06
Median$0.28
High$9.99
Market$0.08
Direct Low$0.14
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Other Printings