Commander Masters (cmm) | ||
#930 ⸱ Mythic ⸱ French |
![]() Variations— Parts— | Narset des traditions+1 : Vous gagnez 2 points de vie. Ajoutez -2: Piochez une carte, puis vous pouvez vous défausser d'une carte. Quand vous vous défaussez d'une carte non-terrain de cette manière, Narset des traditions inflige un nombre de blessures égal à la valeur de mana de cette carte à une cible, créature ou planeswalker. -6: Vous gagnez un emblème avec « À chaque fois que vous lancez un sort non-créature, cet emblème inflige 2 blessures à n'importe quelle cible. »
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsAn ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If a card you discard has
The emblem created by Narset's last ability is colorless. The damage it deals is from a colorless source.
Because it's a loyalty ability, Narset's first ability isn't a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.
You can discard a card even if Narset leaves the battlefield before her middle ability resolves. The reflexive triggered ability will still trigger if you discard a nonland card.
Narset's second ability goes on the stack without a target. While that ability is resolving, you draw a card and may choose to discard a card. When you discard a nonland card this way, the reflexive triggered ability triggers and you pick a target to be dealt damage. This is different from effects that say "If you do . . ." in that you choose a target after looking at the card you draw and players can respond to the reflexive triggered ability knowing how much damage will be dealt.
| Market Pricing
Other Printings
|