Commander Legends (cmr) | ||
#33 ⸱ Common ⸱ English |
![]() Variations— Parts— | Ninth Bridge Patrol1 / 1 Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsNinth Bridge Patrol's ability doesn't care where the creature went or whether it's a creature in its new zone. It may have died, been exiled, returned to your hand, and so on. It won't trigger if an object remains on the battlefield but ceases to be a creature. It won't trigger if a creature phases out.
If Ninth Bridge Patrol is dealt lethal damage at the same time as another creature you control, it won't receive a counter from its ability in time to save it.
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