JA

Commander Legends (cmr)

#663 ⸱ Rare ⸱ Japanese
激憤の宮廷

Variations

Parts : 1

激憤の宮廷

エンチャント
激憤の宮廷が戦場に出たとき、あなたが統治者になる。
あなたのアップキープの開始時に、クリーチャー1体かプレインズウォーカー1体かプレイヤー1人を対象とする。激憤の宮廷はそれに2点のダメージを与える。あなたが統治者であるなら、代わりに、これはそのプレイヤーかパーマネントに7点のダメージを与える。

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2020-11-10

There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

 

2020-11-10

The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

 

2020-11-10

If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

 

2020-11-10

If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

 

2020-11-10

If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings