Commander Legends (cmr)

#171 ⸱ Common ⸱ Simplified Chinese
绯红舰队准将

Variations

Parts

绯红舰队准将

生物 ~食人魔/海盗
5 / 2
践踏
当绯红舰队准将进战场时,你成为君主。

 

「恳请贵舰速离斯鲁巴岛以西水域。此等精致画舫倘若付之一炬,甚为至憾。」 ~亚胥雷准将讯告耶莉兹总帅

 

 

 

Legalities

Legal
Duel
Legacy
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Predh
Future
Modern
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2020-11-10

If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

 

2020-11-10

The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

 

2020-11-10

There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

 

2020-11-10

If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

 

2020-11-10

If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander Masters