Commander Legends (cmr) | ||
#215 ⸱ Common ⸱ Traditional Chinese |
![]() Variations— Parts— | 遠古原心選擇目標由你操控的生物。如果它是傳奇,則在它上面放置一個+1/+1指示物。然後它與目標由對手操控的生物互鬥。(它們各向對方造成等同於本身力量的傷害。)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the creature you control is an illegal target as Ancient Animus tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the creature you don't control isn't, you'll still put the counter on the creature you control if it's legendary.
If either target is an illegal target as Ancient Animus tries to resolve, neither creature will deal or be dealt damage.
You can't cast Ancient Animus unless you choose both a creature you control and a creature you don't control as targets.
The creature you control doesn't have to be legendary. It simply won't receive a +1/+1 counter before it fights if it isn't legendary.
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