Commander Legends (cmr)

#238 ⸱ Rare ⸱ Traditional Chinese
卡馬爾的意志

Variations

Parts

卡馬爾的意志

瞬間
選擇一項。如果你於施放此咒語時操控指揮官,則你可以兩項都選。
•直到回合結束,任意數量目標由你操控的地成為1/1,具警戒、不滅與敏捷異能的元素生物。它們仍然是地。
•選擇目標不由你操控的生物。每個由你操控的生物各依本身力量對該生物造成傷害。

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-11-10

A land that becomes a creature because of the first mode will retain any other supertypes, card types, subtypes, and abilities it had.

 

2020-11-10

If you choose both modes, the effects happen in the listed order. The lands will become 1/1 creatures in time to deal damage to the target of the second mode.

 

2020-11-10

Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.

 

2020-11-10

Even though the card is named after a specific character, controlling any commander will satisfy its condition.

 

2020-11-10

If some but not all of the targets become illegal, Kamahl's Will will resolve but have no effect on illegal targets. If the target of the second mode becomes illegal, no damage will be dealt.

 

2020-11-10

Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.

 

2020-11-10

The commander you control doesn't have to be your commander.

 

2020-11-10

There's no extra bonus if you control more than one commander.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings