Emissary's Ploy

Variations

Parts

Emissary's Ploy

Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Banned
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2016-08-23

Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.

 

2016-08-23

A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.

 

2016-08-23

A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)

 

2016-08-23

Conspiracies are colorless, have no mana cost, and can't be cast as spells.

 

2016-08-23

You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.

 

2016-08-23

Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.

 

2016-08-23

You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.

 

Market Pricing

 NormalFoil
Low$0.07
Median$0.33
High$5.99
Market$0.15
Direct Low$0.11
Buy at TCGPlayer

Other Printings