Elspeth, chevalière errante

Variations

Parts

Elspeth, chevalière errante

Planeswalker : Elspeth

+1 : Mettez sur le champ de bataille un jeton de créature 1/1 blanche Soldat.

+1 : La créature ciblée gagne +3/

+3 et acquiert le vol jusqu'à la fin du tour.-8 : Vous gagnez un emblème avec « Les artefacts, les créatures, les enchantements et les terrains que vous contrôlez sont indestructibles. »

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2011-01-01

Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.

 

2013-07-01

Lethal damage and effects that say “destroy” won’t cause a permanent with indestructible to be put into the graveyard. However, a permanent with indestructible can be put into the graveyard for a number of reasons. The most likely reasons are if it’s sacrificed, if it’s a creature whose toughness is 0 or less, or if it’s an Aura that’s either unattached or attached to something illegal.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Shards of Alara