Kreatur — Schlammwesen
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Starte die Motoren (Falls du kein Tempo hast, beginnt es bei 1. Es erhöht sich einmal in jedem deiner Züge, wenn ein Gegner Lebenspunkte verliert. Das Maximaltempo ist 4.)
Maximaltempo —

, opfere diese Kreatur: Kopiere einen Zauberspruch deiner Wahl, den du kontrollierst. Du kannst neue Ziele für die Kopie bestimmen. (Eine Kopie eines Permanent-Zauberspruchs wird zu einem Spielstein.)
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
A player “has max speed” if their speed is 4.
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.