Dark Ascension (dka) | ||
#94 ⸱ Common ⸱ English |
![]() Variations— Parts : 1 | Hinterland Hermit2 / 1 At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Hinterland Scourge3 / 2 This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Vintage RulingsIf Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
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