Variations

Parts

Elbrus, la Lame d'emprisonnement

Artefact légendaire : équipement
La créature équipée gagne +1/+0.
Quand la créature équipée inflige des blessures de combat à un joueur, détachez Elbrus, la Lame d'emprisonnement, puis transformez-la.
Équipement

 

Quiconque empoigne sa garde entend aussitôt l'appel du démon.

 

 

 

Withengar déchaîné

Créature légendaire : - démon
13 / 13
Vol, intimidation, piétinement
À chaque fois qu'un joueur perd la partie, mettez treize marqueurs +1/+1 sur Withengar déchaîné.

 

Il n'y a pas suffisamment de vies sur Innistrad pour étancher sa soif de rétribution.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2011-01-22

The "legend rule" checks only for permanents with exactly the same name. Elbrus, the Binding Blade and Withengar Unbound can be on the battlefield at the same time without either going to its owner's graveyard.

 

2011-01-22

In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Withengar's ability can trigger.

 

2011-01-22

Withengar's triggered ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.

 

2011-01-22

Elbrus will transform even if you are unable to unattach it (most likely because the equipped creature died).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings