Reißzahn-Sceada

Variations

Parts

Reißzahn-Sceada

Kreatur — Nachtmahr, Sceada
3 / 4
Fliegend
Wenn der Reißzahn-Sceada ins Spiel kommt, opfere ihn, es sei denn, du schickst eine andere Kreatur, die du kontrollierst, ins Exil.
Wenn der Reißzahn-Sceada das Spiel verlässt, bringe die ins Exil geschickte Karte unter der Kontrolle ihres Besitzers ins Spiel zurück.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Pauper
Vintage
Commander
Premodern
Oathbreaker
Paupercommander
Not Legal
Brawl
Future
Modern
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Standardbrawl

Rulings

2022-12-08

You choose which creature you control to exile (if any) as the enters-the-battlefield ability resolves. Once you make that choice, no player may take actions until the chosen creature is exiled or Wormfang Drake is sacrificed and the ability has finished resolving.

 

2022-12-08

If Wormfang Drake leaves the battlefield before its enters-the-battlefield ability resolves, the “leaves-the-battlefield” ability will trigger and resolve first. It won’t return anything. Then the enters-the-battlefield ability will resolve. If you exile a creature you control, it will be exiled indefinitely. Wormfang Drake won’t return it.

 

2022-12-08

If you don’t control any other creatures as the enters-the-battlefield ability resolves, you must sacrifice Wormfang Drake.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Judgment