Kamahl, Puño de Krosa

Variations : 1

Parts

Kamahl, Puño de Krosa

Criatura legendaria — Druida humano
4 / 3
: La tierra objetivo se convierte en una criatura 1/1 hasta el final del turno. Sigue siendo una tierra.
: Las criaturas que controlas obtienen +3/+3 y ganan la habilidad de arrollar hasta el final del turno.

 

"Mi mente cambió. Mi fuerza no".

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Predh
Premodern
Vintage

Rulings

2022-12-08

Kamahl’s last ability affects only creatures you control as it resolves. Creatures that come under your control after that point (including lands that become creatures) won’t get the bonuses.

 

2022-12-08

Lands that become creatures retain any other supertypes, card types, subtypes, and abilities they have.

 

2022-12-08

A noncreature permanent that becomes a creature can attack and its abilities can be activated only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. Notably, if you turn a land into a creature on the turn it entered the battlefield, you won’t be able to tap it for mana.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Onslaught