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Dominaria United (dmu)

#188 ⸱ Uncommon ⸱ English
The Weatherseed Treaty

Variations

Parts : 1

The Weatherseed Treaty

Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Create a 1/1 green Saproling creature token.
III — Domain — Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2022-09-09

As a Saga with read ahead enters the battlefield, its controller chooses a number from one to that Saga’s greatest chapter number. The Saga enters the battlefield with the chosen number of lore counters. Neither choosing the number nor putting the counters on the Saga use the stack, and neither can be responded to.

 

2022-09-09

Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.

 

2022-09-09

The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.25
High$20.00
Market$0.16
Direct Low$0.12
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Other Printings