Dominaria United (dmu)

#51 ⸱ Uncommon ⸱ Portuguese
Andarilho do Punho Gélido

Variations

Parts

Andarilho do Punho Gélido

Criatura — Elemental Gigante
4 / 4
Salvaguarda (Toda vez que esta criatura se tornar alvo de uma mágica ou habilidade que um oponente controla, anule-a, a menos que aquele jogador pague .)
Quando Andarilho do Punho Gélido entrar no campo de batalha, vire a criatura alvo que um oponente controla e coloque um marcador de atordoamento nela. (Se uma permanente com um marcador de atordoamento se tornaria desvirada, em vez disso, remova um marcador de atordoamento dela.)

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Alchemy
Oldschool
Premodern
Paupercommander

Rulings

2022-09-09

You may choose a creature that is already tapped as the target of Frostfist Strider’s last ability.

 

2022-09-09

If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.

 

2022-09-09

Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.

 

2022-09-09

If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.

 

2022-09-09

Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.

 

2022-09-09

If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings