Aetherdrift Commander (drc)

#2 ⸱ Mythic ⸱ French
Pia Nalaàr, mécanicienne en chef

Variations

Parts

Pia Nalaàr, mécanicienne en chef

Créature légendaire — humain et artificier
2 / 4
À chaque fois qu'au moins une créature-artefact que vous contrôlez inflige des blessures de combat à un joueur, vous gagnez (deux marqueurs « énergie »).
Au début de votre étape de fin, vous pouvez payer au moins . Si vous faites ainsi, créez un jeton d'artefact X/X incolore Véhicule appelé Éthernef de Nalaàr avec le vol et pilotage 2, X étant le nombre de dépensé de cette manière.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2025-02-07

is the energy symbol. It represents one energy counter.

 

2025-02-07

Some spells and abilities say that you “may pay” a certain amount of , then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay , a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.

 

2025-02-07

Some spells and abilities which give you or say you “may pay” some amount of require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any from it, and you won’t get the chance to pay any for its effects even if you want to.

 

2025-02-07

Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.

 

2025-02-07

Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.

 

2025-02-07

Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

 

2025-02-07

If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

 

2025-02-07

Some spells and abilities say that you “may pay” a certain amount of . You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings