Duskmourn: House of Horror (dsk)

#141 ⸱ Uncommon ⸱ English
Infernal Phantom

Variations

Parts

Infernal Phantom

Creature — Spirit
2 / 3
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn.
When this creature dies, it deals damage equal to its power to any target.

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2024-09-20

If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.

 

2024-09-20

An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.

 

2024-09-20

Use Infernal Phantom's power as it last existed on the battlefield to determine how much damage it deals due to its last ability.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$20.00
Market$0.02
Direct Low$0.01
Buy at TCGPlayer

Other Printings