Duskmourn: House of Horror (dsk)

#161 ⸱ Uncommon ⸱ English
Untimely Malfunction

Variations

Parts

Untimely Malfunction

Instant
Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn.

 

"No! This worked perfectly in the lab!"

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2024-09-20

The effect of Untimely Malfunction's last mode won't cause creatures that are already blocking to stop blocking.

 

2024-09-20

You don't choose the new target for the spell or ability targeted with Untimely Malfunction's second mode until Untimely Malfunction resolves. You must change the target if possible. However, you can't change the target to an illegal target. If there are no legal targets to choose from, the target isn't changed. It doesn't matter if the original target has somehow become illegal itself.

 

2024-09-20

If a spell or ability targets multiple things, you can't target it with Untimely Malfunction's second mode, even if all but one of those targets have become illegal.

 

Market Pricing

 NormalFoil
Low$2.80
Median$6.01
High$12.87
Market$6.22
Direct Low$7.95
Buy at TCGPlayer

Other Printings