Duskmourn: House of Horror (dsk) | ||
#9 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Fear of Abduction5 / 5 As an additional cost to cast this spell, exile a creature you control. Flying When this creature enters, exile target creature an opponent controls. When this creature leaves the battlefield, put each card exiled with it into its owner's hand.
LegalitiesLegal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Oldschool Premodern Paupercommander RulingsIf there are no exiled cards when Fear of Abduction's last ability resolves (most likely because its third ability hasn't resolved yet), the ability won't do anything.
If Fear of Abduction leaves the battlefield before its third ability resolves, the ability still exiles the target creature.
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