Duskmourn: House of Horror (dsk)

#241 ⸱ Rare ⸱ Japanese
すべてを疑う者、ジモーン

Variations : 1

Parts

すべてを疑う者、ジモーン

伝説のクリーチャー — 人間・ウィザード
1 / 1
あなたの終了ステップの開始時に、このターンに土地があなたのコントロール下で戦場に出ていてあなたがコントロールしている土地の数が素数である場合、「不可分なるもの、プリモ」という名前で緑青の0/0の伝説のフラクタル・クリーチャー・トークン1体を生成する。その後、それの上にその土地の数に等しい個数の+1/+1カウンターを置く。(2、3、5、7、11、13、17、19、23、29、31は素数である。)

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Predh
Premodern

Rulings

2024-09-20

In case you do end up with more than 31 lands, the remaining prime numbers below 100 are 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, and 97.

 

2024-09-20

There are a few more prime numbers, but we couldn't fit them all on the card. (Some of them would take up more room than we have in the text box by themselves, but you probably won't control that many lands.)

 

2024-09-20

If a land hasn't entered the battlefield under your control during your turn by the time your end step begins, Zimone's ability won't trigger at all. You won't be able to put a land onto the battlefield under your control during your end step in time to have the ability trigger.

 

2024-09-20

If you don't control a prime number of lands as Zimone's ability tries to resolve, it won't resolve.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings