Panische Elchherde

Variations

Parts

Panische Elchherde

Kreatur — Hirsch
5 / 5
Gewaltig — Immer wenn die Panische Elchherde angreift und falls die Kreaturen, die du kontrollierst, eine Gesamtstärke von 8 oder mehr haben, verursachen Kreaturen, die du kontrollierst, Trampelschaden bis zum Ende des Zuges.

 

Sie dienen den Atarka nicht nur als Nahrung, sondern räumen auch Schnee, Bäume und Feinde aus dem Weg.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2015-02-25

Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.

 

2015-02-25

If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.

 

2015-02-25

Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings