アタルカの獣壊し

Variations

Parts

アタルカの獣壊し

クリーチャー — 人間・戦士
2 / 2
圧倒 ― :ターン終了時まで、アタルカの獣壊しは+4/+4の修整を受ける。この能力は、あなたがコントロールするクリーチャーのパワーの合計が8以上であるときにのみ起動できる。

 

彼は小物の戦士が身に纏う重い冬装備を嘲笑い、自らの怒りの力で体を温めることを頼みとしている。

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Predh
Future
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2015-02-25

If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.

 

2015-02-25

Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control.

 

2015-02-25

Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings