Mantle of Tides

Variations

Parts

Mantle of Tides

Artifact — Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach this Equipment to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2019-10-04

If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.

 

2019-10-04

The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.

 

2019-10-04

If the target creature is an illegal target by the time Mantle of Tides's triggered ability tries to resolve, the ability won't resolve. Mantle of Tides remains attached to what it was attached to or remains unattached if it wasn't attached.

 

2019-10-04

The triggered ability of Mantle of Tides can target the creature it's already attached to.

 

2019-10-04

If a spell or ability causes you to put cards into your hand without specifically using the word "draw," it's not a card drawn.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$4.99
Market$0.04
Direct Low$0.01
Buy at TCGPlayer

Other Printings

 NormalFoil
Jumpstart 2022$0.04

Pricing data provided by TCGPlayer