Syr Faren, le Marteau des Cromlechs
Créature légendaire — humain et chevalier
2 / 2
À chaque fois que Syr Faren, le Marteau des Cromlechs attaque, une autre créature attaquante ciblée gagne +X/+X jusqu'à la fin du tour, X étant la force de Syr Faren.
If Syr Faren leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X.
The value of X is determined only as Syr Faren's triggered ability resolves. Once that happens, the value of X won't change later in the turn even if Syr Faren's power changes.
If Syr Faren's power is negative as its triggered ability resolves, X is considered to be 0.