Eventide (eve) | ||
| #103 ⸱ Common ⸱ German | ||
![]() Variations— Parts— | UmkrempelnVertausche bis zum Ende des Zuges Stärke und Widerstandskraft einer Kreatur deiner Wahl. Ziehe eine Karte.
LegalitiesLegal Duel Predh Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Future Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsSwitching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
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