Eventide (eve) | ||
| #124 ⸱ Uncommon ⸱ Spanish | ||
![]() Variations— Parts— | Cría nociva6 / 6 La Cría nociva entra en juego con cuatro contadores -1/-1 sobre ella. Debilitar. (Esta fuente hace daño a las criaturas en forma de contadores -1/-1.) Siempre que juegues un hechizo negro, remueve un contador -1/-1 de la Cría nociva Siempre que juegues un hechizo verde, remueve un contador -1/-1 de la Cría nociva
LegalitiesLegal Duel Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Penny Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
If you cast a spell that’s both of the listed colors, both abilities will trigger. You’ll remove a total of two -1/-1 counters from the Hatchling.
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